Euchre

Euchre.jpg

OBJECTIVE:  The goal is to win more tricks than the opposing team.

NUMBER OF PLAYERS: 4 players

NUMBER OF CARDS:  special Euchre deck

TYPE OF GAME: Trick-taking game

AUDIENCE: 10+


The Deck | Euchre:

To play Euchre, a special Euchre deck should be used, or one can remove all but the Ace – 9 cards of each suit in a standard 52 card deck to make the the deck of 24 cards needed for proper play of the game.

How to deal:

Each player receives five cards, leaving four cards remaining. Turn the top card of the remaining deck over, for everyone to see.

The Rank:

The ace is the highest and the nine is the lowest until a trump suit is established. Here is where Euchre is unique, the card rankings change for the trump suit. For example, if diamonds become the trump suit then the jack of diamonds becomes the highest ranking card and the opposite jack of the same color, in this scenario that would be the jack of hearts, becomes the second highest ranking card. The cards of the trump suit will out rank all other remaining cards.

How to establish trump:

The player to the left of the dealer has the first option to establish a trump suit. The first potential trump suit is the suit of the card that was flipped over on the remaining deck after the deal. Let’s say for this example, that the flipped over card is the queen of spades. Each player, starting with the player to the left of the dealer, can either declare spades the trump suit or pass. If all players pass on declaring spades as the trump suit, then the option returns to the player to dealer left, and they can choose any other suit other than the one that was previously passed on.
If the trump card is established as the one that was flipped up on the deck, the dealer gets to take that card into his hand and replace it with another card in his hand that he’d like to discard. The discard is placed face down. If the suit that was face up on the deck is passed on, no discard is made.

How to play:

For this scenario we will say that hearts are the trump card. The player to dealer left gets to play first. The goal is to win as many tricks as possible, so leading provides a good opportunity to discard your highest card in hopes of taking that trick. Each player is required to play a card of the same suit if possible. Who ever played the highest ranking card wins, Ace being the highest. The winner of the trick leads the next round. If one does not have a card in the suit led, then they are eligible to play a trump card, or any card of their choosing.
For this example lets say hearts are trumps. If the jack of hearts is played and the next player has the jack of diamonds in their hand and no hearts, they are required to play the jack of diamonds because that is a trump card and considered to be part of the trump suit.

How to score:

The team that determined the trump suit is considered to be the attacker. If they win three or four tricks then they will receive only one point for winning those tricks. If they win all five tricks they will receive two points.
The team that did not determine the trump is referred to as the defender, and they win two points for winning three of four tricks and four points for winning all five tricks. When the defending team wins three or more tricks in a hand it’s known as a Euchre.
If a player plays alone, they will receive one point for winning three or four tricks and four points for winning all five tricks.
The first team to 10 points wins!

Playing alone:

The player who determines trump, has the option to play the hand without their partner. In this situation, the players partner will put his or her cards face down on the board and the round would be played the same as described above.

 

USEFUL RESOURCES:
Whiteknucklecards about Euchre http://whiteknucklecards.com/games/euchre.html

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